var emulibgms = { "firemble": "?eg&core=mgba&rom=fireemblem.gba", "mkartsc": "?eg&core=mgba&rom=mariokartsupercircuit.gba", "metridofusion": "?eg&core=nestopia&rom=metroidfusion.gba", "metridomission": "?eg&core=nestopia&rom=metroidmision.gba", "pkmncrystal": "?eg&core=mgba&rom=pokemoncrystal.gbc", "pkmnemerald": "?eg&core=mgba&rom=pokemonemerald.gba", "pkmnfirered": "?eg&core=mgba&rom=pokemonfirered.gba", "pkmnsapp": "?eg&core=mgba&rom=pokemonsapp.gba", "supermadvance": "?eg&core=mgba&rom=supermarioadvance.gba", "supermadvance2": "?eg&core=mgba&rom=supermarioadvance2.gba", "supermadvance3": "?eg&core=mgba&rom=supermarioadvance3.gba", "supermadvance4": "?eg&core=mgba&rom=supermarioadvance4.gba", "supermland": "?eg&core=mgba&rom=supermarioland.gb", "tertisgb": "?eg&core=mgba&rom=tetris.gb", "theminishhat": "?eg&core=mgba&rom=theminishcap.gba", "sanic3": "?eg&core=genesis_plus_gx&rom=sonic3.md", "sorage2": "?eg&core=genesis_plus_gx&rom=streetsofrage2.md", "metrido": "?eg&core=nestopia&rom=metroid.nes", "supermbros": "?eg&core=nestopia&rom=supermariobros.nes", "supermbros2": "?eg&core=nestopia&rom=supermariobros2.nes", "supermbros3": "?eg&core=nestopia&rom=supermariobros3.nes", "theadventurelink": "?eg&core=nestopia&rom=theadventureoflink.nes", "thelegendz": "?eg&core=nestopia&rom=thelegendofzelda.nes", "alinkpast": "?eg&core=snes9x&rom=alinktothepast.sfc", "donkeyc": "?eg&core=snes9x&rom=donkeykongcountry.smc", "earthbnd": "?eg&core=snes9x&rom=earthbound.sfc", "finnafy3": "?eg&core=snes9x&rom=finalfantasy3.sfc", "supermallstar": "?eg&core=snes9x&rom=supermarioallstars.sfc", "supermkart": "?eg&core=snes9x&rom=supermariokart.smc", "supermworld": "?eg&core=snes9x&rom=supermarioworld.smc", "supermworld2": "?eg&core=snes9x&rom=supermarioworld2.smc", "supermetrido": "?eg&core=snes9x&rom=supermetroid.sfc" }; emulibgms_array = Object.keys(emulibgms); for (let i = 0; i < emulibgms_array.length; i++) { tryGetElement(emulibgms_array[i]).parentElement.onclick = function(e) { e.preventDefault(); goFrame(emulibgms[emulibgms_array[i]], true); } }